GAME: Metro Last Light
Developer: Deep Silver
Release date: 17th May 2013
Type/genre: First person shooter action
No spoilers Included in this review
Metro Last Light Story: 9 /10
Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within.
Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.
But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.
As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…
Control feel: 7 /10
Metro Last light has nothing special do deliver here, it is your run of the mill shooter action game. I can’t even really offer you a flaw or drawback. The game does deliver a smooth experience with plenty to do and movement on the whole is nice, the occasional movement jump due to your fellow character’s movement is manageable, so, just look past that and get on with the brighter elements of Metro Last light as a distraction.
Graphics: 8 /10
One of the best looking games I have seen in ages, and considering the swap of developer’s part way through development, they have done an amazing job. Stunning visuals and detailed surroundings make Metro Last light, one of the best looking so far this year.
That said there are elements that let it down from being right up there with the elite. Now as a disaster ridden world you can expect some pretty gruesome things to have survived. Well true to all situations Spiders and their ever growing webs made it through, but apparently they are now square with rectangular legs. I know it may be a small point to bring up but considering their abundance throughout the game I would have expected a little better here. For the remaining parts you won’t be disappointed
Sound: 8 /10
Normally I’m looking for games to immerse me in the surroundings and have background music to beat. Not required here, the eerie nature of the dead world you are scavenging is more than enough to keep the hairs on your arm up.
This is one of those to be enjoyed as it was designed, headphones on, curtains closed, sound up loud, with the creepy crawlies and other elements like the wind this is one atmospheric game.
Guns need a tune up thought, or can we just accept they are ruined after the toxic environment got to them?
Gameplay: 8 /10
Firefight? Stealth attack? Mix it up? You choose, there are many scenarios where you can dictate the play style of the game and this is fresh to see. However the pre-determined path which is taken way too slowly from your other in game characters does get frustrating and you beg for a skip button a few times over.
You will need to be very involved in the game and give it the attention it deserves though, the in depth story drawing itself from the Metro 2033 novel does keep you wanting more and you have hours of suspense and action to enjoy
There are no outstanding features in Metro Last light that are worth minutes of your time to explain except the gas masks and other peripherals you can use throughout the game to enhance the gameplay. Whilst I’m sure real gas masks last for a day or so in the current age we have to remember in a toxic world, things have changed and now you will be lucky to get minutes out of your life protecting gas mask let alone hours or days.
Remember to top up regularly and keep an eye on your timer, especially before a big battle takes place, I however did not experience this and have to replay a large chunk of one of the missions.
After days of playing Metro I still wanted more and that is the sign of a beautiful game, but something was bothering me and then like a punch to the face it hit me, Story Interaction! I felt like I was being dragged along the story rather than playing a part in it myself. Many times over and over I was being told about what happened and what we were going to do but I felt like it was too focused on narrating the story than keeping me involved in it.
There was no end in sight at this point though, so I kept playing and I’m glad I did the game is really enjoyable and offers some quirky interactions to offer that something a little different from other hit titles. But with only a single player game to offer I’m afraid for many this just won’t cut it for long enough.